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Old Jul 12, 2007, 01:31 AM // 01:31   #1
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Red face is a mesmer good?

Hey guys im pretty new to gw, can someone please tell me what mesmer does?
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Old Jul 12, 2007, 05:31 AM // 05:31   #2
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lol, well that depends on what YOU want to do. A mesmer can fit all kinds of roles fitted together with different professions, but on its own, a mesmer can be anything from a shutdown prof, an interrupter, a damage dealer, or a hex/degeneration profession. Mesmer/Monk can be an amazing party support character, or even a solo farmer. Me/Warrior is best for using Illusionary Weaponry builds (see pvxwiki.com). Me/Necromancer or N/Me is probably the most effective hexer in the game. Me/Elementalist can really dish out the damage with energy support from the Inspiration line. Me/Ranger can combine Fevered Dreams and condition bow attacks to spread conditions throughout mobs. Me/Ritualist can dish out a lot of damage using channeling and fast casting. Me/Assassin can be used as a great running build, along with hexing spike builds. Me/Paragon can be used to spread conditions like the Me/Ranger, though probably not as effectively. Me/Dervish works well in a few situations such as when using the elite skill extend conditions with condition AoE skills. It all depends on what you want, because the Mesmer is really the jack-of-all-trades, master-of-none kind of class. Take my advice for each combo up there and decide which you like best.

-Dean
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Old Jul 12, 2007, 06:07 AM // 06:07   #3
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A mesmer shuts down other professions using hexes, interrupts and other annoyances. this is incredibly useful in PvP because of the small numbers of equal foes, but in PvE the mesmer is not so useful. wasting a party slot to shut down a few on an enemy mob is just less useful than a character than can kill them quickly. Also the mesmer's Primary attribute of fast casting has no place in PvE. Casting a skill faster is usually to avoid interruption, and very few mobs carry interruption and the ones that do have AI speed so they will interrupt anyways. With no useful primary attribute there is no reason not to create a necromancer or elementalist.

Last edited by Coloneh; Jul 12, 2007 at 06:11 AM // 06:11..
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Old Jul 12, 2007, 02:55 PM // 14:55   #4
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Also the mesmer's Primary attribute of fast casting has no place in PvE. Casting a skill faster is usually to avoid interruption, and very few mobs carry interruption and the ones that do have AI speed so they will interrupt anyways. With no useful primary attribute there is no reason not to create a necromancer or elementalist.
Hey, if you make a PvE Mesmer, you have the ability to use Mesmer Runes, and buy the nice 15k armors .

If this guy ever decided he wanted to PvP, he would feel sad when his N/Me got kicked out of groups looking for a E-denial.
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Old Jul 12, 2007, 03:03 PM // 15:03   #5
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If this guy ever decided he wanted to PvP, he would feel sad when his N/Me got kicked out of groups looking for a E-denial.
No, he would just create a Mesmer in PvP
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Old Jul 12, 2007, 03:16 PM // 15:16   #6
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Quote:
Originally Posted by neo the tyrant
Hey guys im pretty new to gw, can someone please tell me what mesmer does?
Dean Harper has summed it up.

As someone new, I'd suggest you don't be a Mesmer. Mesmers are an elite profession that requires you to know your own spells and your enemies abilitities. If you cast the wrong spell on a target, you could endup doing absolutely nothing. If you bring spells that interupt spellcasters, but you find that there are no spellcasters to interupt, then you just stand there and look pretty.

You can choose a Mesmer if you wish, but here are a few things of note:

1) To interupt, your hands must be fast on the draw. The signal that travels from your brain to your finger, and your finger to the key/mouse button to activate the interupt spell, must be faster than the enemy's casting time.

2) You must know what your enemy can do (who is the most dangerous, who attacks with what skills, and who can do what to you). Monks may not attack for much, but they do keep enemies healthy, so they are your main target. Do not cast Backfire on Warriors, for example, as they do not cast spells (know your enemy).

3) Pick-up Groups (PUGs) do not like Mesmers (in PvE) because they lack the vision to see how useful Mesmers can be. Don't be discouraged by this, intelligent people will see the advantages of a Mesmer and if you are really good (comes with practice), people will ask for your aid time and time again (unless interupts are not needed).
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Old Jul 12, 2007, 05:06 PM // 17:06   #7
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ok thanks alot guys, this really helps a bunch
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Old Jul 12, 2007, 05:08 PM // 17:08   #8
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ok thanks alot guys, this really helps a bunch
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Old Jul 12, 2007, 06:13 PM // 18:13   #9
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No, he would just create a Mesmer in PvP
The Mesmer is pretty much made for PvP. Making one just for PvE is kinda dumb.
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Old Jul 12, 2007, 07:56 PM // 19:56   #10
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Quote:
Originally Posted by Dodo The Extinct
The Mesmer is pretty much made for PvP. Making one just for PvE is kinda dumb.
I already said that, thats what you responded to before.

Last edited by Coloneh; Jul 12, 2007 at 08:07 PM // 20:07..
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Old Jul 13, 2007, 04:50 AM // 04:50   #11
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Quote:
Originally Posted by Dodo The Extinct
The Mesmer is pretty much made for PvP. Making one just for PvE is kinda dumb.

I have to completely, well, not completely, but pretty much disagree. What if people just want to make a mesmer for fun? Going through pve isnt that hard with a mesmer. I know its sometimes frustrating, but if you make a mes in NF, you get heroes, and its a lot easier to go through all the campaigns with AI groups.
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Old Jul 16, 2007, 12:35 PM // 12:35   #12
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I've got protector titles for all three campaigns, running fastcasting fire nuker build, switching to domination in missions with bosses like Shiro or Varesh. It was a blast! Truly universal class.

Last edited by maket; Jul 16, 2007 at 06:53 PM // 18:53..
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Old Jul 17, 2007, 01:23 AM // 01:23   #13
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I pugged Gate of Madness with my mesmer, it was pretty epic considering I was barking commands to everyone else.

But yea, Mesmers are pretty much the swiss army knives of caster classes, they may not do it stronger but they can cast much faster which comes in handy. If you want halfway decent build, stick with either FC Nuker or Clumsiness spam. In all the campaigns though, mesmers are really useful in the final mission just because of Wastels Worry and the 1/2 hex duration effect on the final bosses makes for a good 56+ damage per second machine gun effect.
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Old Jul 17, 2007, 08:58 AM // 08:58   #14
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Most hillarious thing about mesmer firenuking, is that im already casting my second wave of rodgorts invoc-meteor shower-firestorm, while ele is only halfway through recharging after his first nuke set, and when he is ready to unlish hell, there is no mobs to kill... Happens too offten, believe me. Of course mantra of recovery, fire attunement and glyph of lesser enegry must be in your skillbar to do such tricks.

Last edited by maket; Jul 17, 2007 at 12:36 PM // 12:36..
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Old Jul 17, 2007, 01:38 PM // 13:38   #15
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Quote:
Originally Posted by Dodo The Extinct
The Mesmer is pretty much made for PvP. Making one just for PvE is kinda dumb.
Mesmers rock in PVE, There one of the most powerful classes in the game, Never underestimate the effect of a good Mesmer in PVE.
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Old Jul 17, 2007, 02:45 PM // 14:45   #16
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Originally Posted by Sophitia Leafblade
Never underestimate the effect of a good Mesmer in PVE
I fully agree. Mixing a single Mesmer into a group in PvE can chage a horribly difficult mission into a laughably easy mission. You may not see or understand what the Mesmer is doing, but if you ever see monsters drop dead for no apparent reason, you know you've got a very competent Mesmer with you.
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Old Jul 17, 2007, 02:49 PM // 14:49   #17
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Mesmers shine in PvP. But in PvE, I'd take a Necromancer over a Mesmer because their hexes are much more powerful against mobs (Spiteful Spirit) and single targets (Recurring Insecurity + Soul Barbs + Wastrel's Worry; or Spoil Victor). The only useful thing that a Mesmer can do in PvE is interrupt (although Rangers and Warrior can probably do that better because they can daze) or use Echo + Blackout.
Mesmers are good at farming monk bosses (or any spellcaster boss) like a Spoil Victor 55 because they have access to Backfire and Empathy so they're still worth the PvE character slot imo.

Last thing... Mesmer nukers are quite bad because they can't use Savannah Heat or Searing Flames (as maket said; a Mesmer nuker has to have Mantra of Recovery to be worth the Mesmer primary) therefore they don't have good AoE spike damage nor AoE DPS.

Quote:
Originally Posted by Sophitia Leafblade
Mesmers rock in PVE, There one of the most powerful classes in the game, Never underestimate the effect of a good Mesmer in PVE.
Pure bs. I like it how you say that without backing it up with any reason

Last edited by Schmerdro; Jul 17, 2007 at 03:15 PM // 15:15..
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Old Jul 17, 2007, 04:55 PM // 16:55   #18
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Quote:
Originally Posted by Schmerdro
Last thing... Mesmer nukers are quite bad because they can't use Savannah Heat or Searing Flames (as maket said; a Mesmer nuker has to have Mantra of Recovery to be worth the Mesmer primary) therefore they don't have good AoE spike damage nor AoE DPS.
I really have to disagree here, the only 2 differences between a true SF Ele and a SF mesmer is the 4 attribute points and the casting speed. While the 4 points may make a difference in PvE, a SF mesmer is just as good a substitute if he knows what he's doing.

And on Savannah Heat, I find it much better on a mesmer because while the Nuker's taking 6 seconds to drop his payload, a mesmer can run in and cast it in AT LEAST 3 seconds (Maybe Less) then run away. This is pretty vital when one needs to kite, since SH in PvE is a disaster in itself and in PvP the mesmer isnt dancing around casting like the ele.
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Old Jul 17, 2007, 07:15 PM // 19:15   #19
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True, the 4 points in attribute make a big difference in PvE (to be specific, that's 29% more damage and 1 extra second of Burning than a Mesmer could do). I see you're agreeing with me that Mesmers are bad in PvE but shine in PvP (where the attribute discrepancy would be 2 instead of 4 and the FC bonus would be more vital as it protects from interrupts).

Savannah only casts in 2 seconds... so that gets reduced to 1.32 seconds with 9 FC and 1 second with 15 FC... that is for a spell that recharges 25 seconds. And about that kiting thing you said... I am assuming you're referring to PvP (again) which means you're also agreeing with me that Mesmers suck in PvE but are very good in PvP.

Last edited by Schmerdro; Jul 17, 2007 at 07:18 PM // 19:18..
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Old Jul 17, 2007, 11:22 PM // 23:22   #20
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you're stupid. Why would you use a fast cast nuker in pvp when you could just use an ele? The domination line of a mesmer is way more useful in ensuring your team kills than any raw damage a fast cast nuker could do. Either way, if you wanted to blow stuff up, you'd take an ele primary, that does more damage, and has more energy to deal with. Plus, with the change of glyph to estorage, running fast cast nukers is just plain retarded.
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